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202 Kerbal Space Program 1.3
202 Kerbal Space Program 1.3






202 Kerbal Space Program 1.3
  1. 202 KERBAL SPACE PROGRAM 1.3 HOW TO
  2. 202 KERBAL SPACE PROGRAM 1.3 MOD
  3. 202 KERBAL SPACE PROGRAM 1.3 FULL

When asked, the KSP.log and output_txt log from Unity.įor KSP =1.8, you will find the Player.log on ~/Library/Logs/Squad/KSP/

202 Kerbal Space Program 1.3

craft file with a vessel that have the problem Mentioning the KSP version and the TweakScale version involved

202 KERBAL SPACE PROGRAM 1.3 HOW TO

Open the spoiler for instructions about how to get support:Ī concise, textual description of the problem Which is the follow up of Rubber Ducky's Distant Object Enhancement. That by itself is the follow up of MOARdV's Distant Object Enhancement bis, It is the follow up from TheDarkBadger's Distant Object Enhancement Continued, If you have blizzy78's Toolbar plugin, a settings window is available with several options to improve performance or tweak visuals.įull compatibility with custom planet mods - with flare color definitions included for Real Solar System, PlanetFactory, and Alternis Kerbol. On-rails vessels up to 750km away are visually rendered (no intensive physics calculations necessary)īackground stars dim when looking at the bright surface of a nearby planet, just like in real life!

202 KERBAL SPACE PROGRAM 1.3 MOD

Issue Tracking (You can check what I'm doing here!)ĭistant Object Enhancement /L is a visual enhancement mod that makes objects realistically visible over large distances.įlare effects for planets and nearby satellites, properly calculated by size, distances, phase angle, etc.įlare effects are colored for each planet, which makes for easy identification.Older versions, from 2.0.3.0 and older, are available under: GPLv2 grants you additional rights when applicable.Non revokable but restricted for use and redistribution. The SKL grants you essential rights for binary use and redistribution.Set up communications networks to communicate between your spacecraft and Kerbal Space Center.From 2.1.1.x and newer, DOE/L is DOUBLE LICENSED:Īnd the user is allowed to choose the license that best suits his needs:.Use satellites to scan terrain and find biomes and other anomalies.Dock spacecraft together to construct space stations, massive starships, and surface bases on new planets.Send your Kerbal crew outside their ships for “extra-vehicular” activities.Discover a whole star system with unique moons and planets, exploring detailed terrain at a vast scale.Manage your Kerbal crewmembers, including hiring, training, and sending them into space to become heroes.

202 KERBAL SPACE PROGRAM 1.3 FULL

  • Take full control over your ship’s setup to execute complex flight maneuvers.
  • Build spaceships, rockets, and vehicles using any imaginable combination of parts, each with their own function that will affect the way your spacecraft behaves.
  • In Sandbox, you are free to build any spacecraft you can think of, with all parts and technology in the game.

    202 Kerbal Space Program 1.3

    In Career Mode, oversee every aspect of the space program, including construction, strategy, funding, upgrades, and more. In Science Mode, perform space experiments to unlock new technology and advance the knowledge of Kerbalkind. Kerbal Space Program features three gameplay modes.

    202 Kerbal Space Program 1.3

    Launch your Kerbal crew into orbit and beyond (while keeping them alive) to explore moons and planets in the Kerbol solar system, constructing bases and space stations to expand the reach of your expedition. You have access to an array of parts to assemble fully-functional spacecraft that flies (or doesn’t) based on realistic aerodynamic and orbital physics. In Kerbal Space Program, take charge of the space program for the alien race known as the Kerbals.








    202 Kerbal Space Program 1.3